Preparing Heatmap for Release

heatmap plugin

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BulkBrains Heatmap is being prepared for release. We’re just fixing up some final bugs and adding a few small features.

BulkBrains Heatmap will allow Roblox Developers to get a better understanding of their players movement and interaction throught their game. By default it will display track player movement but optionally you will also be able to track where players die and leave the game.

Example of Heatmap View Data in Roblox Studio:

heatmap plugin

Comments

2 responses to “Preparing Heatmap for Release”

  1. Roblox GUI Maker Avatar

    This is a useful direction for Roblox developers. Heatmap data becomes much easier to act on when it is paired with quick UI experiments: for example, drafting a HUD panel or in-game analytics overlay in ScreenGui first, then using playtest movement data to decide what should stay visible. Tools like Roblox GUI Maker can help with that early UI prototyping step before the final Studio implementation is refined by hand.

  2. Steal An Egg Time Avatar

    A useful Roblox development detail here is keeping player-facing helpers tied to current game state instead of stale notes. For Steal An Egg players, timing windows can change how they plan hatching and events, so I keep Steal An Egg Time as an unofficial timer/reference for checking current windows, pets, biomes, and code status before a run.

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